5.0-20860 |
4 miesiące, 2 tygodnie temu |
Common/StringUtil: Use internal linkage for codepage conversion functions. (PR #12467 od AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20858 |
4 miesiące, 2 tygodnie temu |
DolphinQt/Mapping: Add "Use Mouse Controlled Pointing" button. (PR #12363 od luc-git) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20856 |
4 miesiące, 2 tygodnie temu |
Input: Improve Controller Interface devices threading (PR #11885 od Filoppi) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20854 |
4 miesiące, 2 tygodnie temu |
Common: Fix encoding handling in GetWin32ErrorString (PR #12466 od JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20852 |
4 miesiące, 2 tygodnie temu |
DSPHLE/Zelda: fix use of wrong reverb buffer (PR #12465 od Tilka) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20849 |
4 miesiące, 3 tygodnie temu |
VideoCommon: apply "force 24-bit color" to EFB-to-VRAM copies as well (PR #12452 od Tilka) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20847 |
4 miesiące, 3 tygodnie temu |
Fix sharp bilinear using ceil instead of floor (PR #12434 od Filoppi) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20845 |
4 miesiące, 3 tygodnie temu |
NetKDRequestDevice: Fix sporadic crashes during emulation shutdown (PR #12463 od Dentomologist) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20842 |
4 miesiące, 3 tygodnie temu |
Socket: Fix a nullptr dereference when operations are pending (PR #12462 od sepalani) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20840 |
4 miesiące, 3 tygodnie temu |
VideoCommon/PixelEngine: Passthrough system instance in constructor (PR #12460 od lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20836 |
4 miesiące, 4 tygodnie temu |
Core: Use fmt over sprintf in trivial cases (PR #12439 od lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20828 |
4 miesiące, 4 tygodnie temu |
JitArm64: Fix the "do nothing" cases of ANDI2R and friends (PR #12458 od JosJuice) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20826 |
4 miesiące, 4 tygodnie temu |
VideoCommon/CommandProcessor: Pass system instance through constructor (PR #12454 od lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20824 |
4 miesiące, 4 tygodnie temu |
VideoCommon: revert max pixel samplers back to 8 for Android (PR #12456 od iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20822 |
4 miesiące, 4 tygodnie temu |
VideoCommon/Fifo: Pass system instance through FifoManager constructor (PR #12451 od lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20820 |
4 miesiące, 4 tygodnie temu |
Core/HLE/HLE: Remove global system accessors (PR #12442 od lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20814 |
5 miesięcy temu |
Core/IOS/ES: Remove global system accessor in InitializeEmulationState() (PR #12448 od lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20812 |
5 miesięcy temu |
CheatSearch: Get rid of global system accessors (PR #12450 od lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20810 |
5 miesięcy temu |
UICommon: Remove global system accessor in TriggerSTMPowerEvent() (PR #12449 od lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-20808 |
5 miesięcy temu |
Core/GeckoCode: Remove global system accessors (PR #12445 od lioncash) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|