Wersja
5.0-5934
Gałąź
master
Data
3 lata temu
Windows x64 macOS Android
Commit
066471be076994ea8538d13e8d6979609193a2de
Autor zmiany
Anthony
Opis zmiany
Merge pull request #4601 from stenzek/celdamage-lighting

ShaderGen: Always calculate lighting for both color channels