Pobierz
Blog
Zrzuty ekranu
FAQ
Poradniki
Kompatybilność
Community
Discord
Forum
Wiki
GitHub
Polski
Asturianu
Bahasa Melayu
Català
Česky
Cymraeg
Dansk
Deutsch
English
Español
Ελληνικά
Français
Galego
Italiano
Magyar
Nederlands
Norsk (Bokmål)
Português
Português (Brasil)
Русский
Svenska
Türkçe
中文(中国)
日本語
한국어
Our mission is to preserve video games. If you are an EU citizen you can help us in our mission by signing the
Stop Killing Games
EU initiative!
Sign Now
Informacje dla tev_fixes_new-4.0-439
Wersja
4.0-439
Gałąź
tev_fixes_new
Data
11 lat temu
Windows x64
Windows x86
Mac OS X
Android
Commit
269d1b72addf3bac8201e3f6562c8a32c0bba8ad
Autor zmiany
Tony Wasserka
Opis zmiany
PixelShaderGen: Use integer math for sampling textures.