Wersja
4.0-608
Gałąź
tev_fixes_new
Data
6 lat, 8 miesięcy temu
Windows x64 Windows x86 Android Mac OS X
Commit
376d044e7a5a3bed33942fcb81a577ca4108aed2
Autor zmiany
Tony Wasserka
Opis zmiany
PixelShaderGen: Microsoft's shader compiler likes to throw an internal error when masking with unsigned integers, so just use 255 instead of 0xFF all over the place...