Pobierz
Blog
Zrzuty ekranu
FAQ
Poradniki
Kompatybilność
Community
Discord
Forum
Wiki
GitHub
Polski
Asturianu
Bahasa Melayu
Català
Česky
Cymraeg
Dansk
Deutsch
English
Español
Ελληνικά
Français
Galego
Italiano
Magyar
Nederlands
Norsk (Bokmål)
Português
Português (Brasil)
Русский
Svenska
Türkçe
中文(中国)
日本語
한국어
Our mission is to preserve video games. If you are an EU citizen you can help us in our mission by signing the
Stop Killing Games
EU initiative!
Sign Now
Informacje dla tev_fixes_new-4.0-461
Wersja
4.0-461
Gałąź
tev_fixes_new
Data
11 lat temu
Windows x64
Windows x86
Mac OS X
Android
Commit
383d425866e39ba2e65fe6acc82ac3e5ff1c7d01
Autor zmiany
Tony Wasserka
Opis zmiany
PixelShaderGen: Treat UV coordinates like S17.7 integers (they're still stored as float, though).