Pobierz
Blog
Zrzuty ekranu
FAQ
Poradniki
Kompatybilność
Community
Discord
Forum
Wiki
GitHub
Polski
Asturianu
Bahasa Melayu
Català
Česky
Cymraeg
Dansk
Deutsch
English
Español
Ελληνικά
Français
Galego
Italiano
Magyar
Nederlands
Norsk (Bokmål)
Português
Português (Brasil)
Русский
Svenska
Türkçe
中文(中国)
日本語
한국어
Our mission is to preserve video games. If you are an EU citizen you can help us in our mission by signing the
Stop Killing Games
EU initiative!
Sign Now
Informacje dla tev_fixes_new-4.0-448
Wersja
4.0-448
Gałąź
tev_fixes_new
Data
10 lat, 11 miesięcy temu
Windows x64
Windows x86
Mac OS X
Android
Commit
5c905b67c241993a3071b1a96b9eeaa4bf551ce1
Autor zmiany
Tony Wasserka
Opis zmiany
PixelShaderGen: Use integer math for indirect tev stage texcoord calculation.