Wersja
3.5-416
Gałąź
master
Data
11 lat, 10 miesięcy temu
Windows x64 Windows x86 Mac OS X
Commit
6e6d8af6ddaddeeaf89be2f8b6920b913488f0c6
Autor zmiany
Jordan Woyak
Opis zmiany
Revert "Don't load level 0 twice for 1-level textures in DX11." and fix it properly. All backend TextureCaches now load level 0 in CreateTexture.

This reverts commit 294cb165ba3449cc4fd96eabb5272e2984a58eb8.