Wersja
4.0-534
Gałąź
tev_fixes_new
Data
10 lat, 4 miesiące temu
Windows x64 Windows x86 Mac OS X Android
Commit
b0b08ca9ba4541c5c3c9cfb33b7f37ca6904a257
Autor zmiany
Tony Wasserka
Opis zmiany
PixelShaderGen: Microsoft's shader compiler likes to throw an internal error when masking with unsigned integers, so just use 255 instead of 0xFF all over the place...