Wersja
4.0-534
Gałąź
tev_fixes_new
Data
7 lat, 1 miesiąc temu
Windows x64 Windows x86 Android Mac OS X
Commit
b0b08ca9ba4541c5c3c9cfb33b7f37ca6904a257
Autor zmiany
Tony Wasserka
Opis zmiany
PixelShaderGen: Microsoft's shader compiler likes to throw an internal error when masking with unsigned integers, so just use 255 instead of 0xFF all over the place...