Wersja
4.0-278
Gałąź
master
Data
7 lat, 6 miesięcy temu
Windows x64 Windows x86 Mac OS X
Commit
b253d60f047544dcabe1df4f32f29fce28c4e145
Autor zmiany
degasus
Opis zmiany
VideoCommon: Drop D3D9 SSAA implementation

This isn't needed for both OGL+D3D11 as they support sample shading directly. So we
could use the common MSAA util shaders instead of writing custom ones.