Wersja
4.0-449
Gałąź
tev_fixes_new
Data
11 lat temu
Windows x64 Windows x86 Mac OS X Android
Commit
e2cef783ad5d506884fe2d564d0bd9e3cafef7bf
Autor zmiany
Tony Wasserka
Opis zmiany
PixelShaderGen: Microsoft's shader compiler likes to throw an internal error when masking with unsigned integers, so just use 255 instead of 0xFF all over the place...