Wersja
5.0-18155
Gałąź
master
Data
1 rok, 4 miesiące temu
Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android
Commit
ed9915308b8c14853103eac8bec455b7c072f5ec
Autor zmiany
Admiral H. Curtiss
Opis zmiany
Merge pull request #11386 from Pokechu22/manual-texture-sampling-stereoscopic-layer-bounds-check

PixelShaderGen: Clamp texture layer when using manual texture sampling with stereoscopic 3D