5.0-15807 |
2 lata, 4 miesiące temu |
USBUtils: Add/fix some Rock Band devices (PR #10351 od JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-15804 |
2 lata, 4 miesiące temu |
Config: Port remaining Core settings to new config system (partial). (PR #10340 od AdmiralCurtiss) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-15801 |
2 lata, 4 miesiące temu |
Vulkan: Check for vkSetDebugUtilsObjectNameEXT before using it (PR #10342 od JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-15799 |
2 lata, 4 miesiące temu |
Android: Remove all setRetainInstance calls (PR #10344 od JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-15797 |
2 lata, 4 miesiące temu |
Fix CPU Core Count detection and Enable Parallel Shader Compilation (PR #9414 od DevJPM) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-15793 |
2 lata, 4 miesiące temu |
D3D12: Fix nullptr dereference when creating a shader with a name. (PR #10341 od AdmiralCurtiss) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-15791 |
2 lata, 4 miesiące temu |
GDB Stub: add support for lldb's qHostInfo (PR #10330 od aldelaro5) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-15789 |
2 lata, 4 miesiące temu |
DolphinTool: initialize user directories before verify/convert operations (PR #10335 od ssdsnake) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-15787 |
2 lata, 4 miesiące temu |
Core: Add a Maker field for GameModDescriptors. (PR #10334 od AdmiralCurtiss) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-15785 |
2 lata, 4 miesiące temu |
Config: Port remaining General settings to new config system. (PR #10332 od AdmiralCurtiss) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-15783 |
2 lata, 4 miesiące temu |
GDB Stub: do not send a packet when we just connected (PR #10336 od aldelaro5) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-15781 |
2 lata, 4 miesiące temu |
Gdb stub: fix watchpoints (PR #10309 od aldelaro5) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-15778 |
2 lata, 4 miesiące temu |
GDB Stub: validate the address exists before reading/writting to it (PR #10308 od aldelaro5) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-15776 |
2 lata, 4 miesiące temu |
GDB Stub: fix thread report requests (PR #10300 od aldelaro5) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-15774 |
2 lata, 4 miesiące temu |
Merge CRC32.h into Hash.h and remove MD5.h (PR #10271 od Pokechu22) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-15769 |
2 lata, 4 miesiące temu |
VideoCommon: Add names for textures and shaders (PR #10269 od Pokechu22) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-15767 |
2 lata, 4 miesiące temu |
RenderWidget: Add include to Windows.h (PR #10303 od RA-Kooi) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-15765 |
2 lata, 4 miesiące temu |
PPCAnalyst: Don't treat blr as writing to CR (PR #10284 od JosJuice) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-15763 |
2 lata, 4 miesiące temu |
ControllerEmu: Hide the cursor if the input gate is disabled (PR #10285 od Pokechu22) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-15761 |
2 lata, 4 miesiące temu |
GameSettings: Patches for black screen effect for remaining versions of Pokémon Battle Revolution. (PR #10297 od AdmiralCurtiss) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|