5.0-9888 |
5 lat, 7 miesięcy temu |
D3D12: Fix case where perf queries weren't flushed (PR #7953 od stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-9884 |
5 lat, 7 miesięcy temu |
Android: Fix touch IR (PR #7921 od zackhow) |
|
Windows x64
macOS (Intel)
Android
|
5.0-9880 |
5 lat, 7 miesięcy temu |
BPStructs: Gracefully handle out-of-range EFB copies (PR #7950 od stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-9878 |
5 lat, 7 miesięcy temu |
Re-implement D3D12 video backend (PR #7853 od stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-9876 |
5 lat, 7 miesięcy temu |
InputCommon: Fix Win32 init race. (PR #7951 od jordan-woyak) |
|
Windows x64
macOS (Intel)
Android
|
5.0-9874 |
5 lat, 7 miesięcy temu |
Translation resources sync with Transifex |
|
Windows x64
macOS (Intel)
Android
|
5.0-9873 |
5 lat, 7 miesięcy temu |
Qt/HacksWidget: Fix backend feature support checks (PR #7939 od Techjar) |
|
Windows x64
macOS (Intel)
Android
|
5.0-9871 |
5 lat, 7 miesięcy temu |
Qt/GameConfigEdit: Show warning if opening in an external editor fails (PR #7948 od spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-9869 |
5 lat, 7 miesięcy temu |
Add hotplug support to DInput and XInput controller backends (PR #7776 od jordan-woyak) |
|
Windows x64
macOS (Intel)
Android
|
5.0-9865 |
5 lat, 7 miesięcy temu |
Qt/GCMemcardManager: Don't bold the header (PR #7947 od spycrab) |
|
Windows x64
macOS (Intel)
Android
|
5.0-9863 |
5 lat, 7 miesięcy temu |
HW/SI: GCAdapter calibration fix. (PR #7942 od jordan-woyak) |
|
Windows x64
macOS (Intel)
Android
|
5.0-9861 |
5 lat, 7 miesięcy temu |
FramebufferManager: Fix broken EFB peeks in GL with MSAA on (PR #7946 od stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-9859 |
5 lat, 8 miesięcy temu |
Qt/GameList: Set consistent capitalization for context menu (PR #7941 od 8times9) |
|
Windows x64
macOS (Intel)
Android
|
5.0-9857 |
5 lat, 8 miesięcy temu |
DolphinQt: Make MD5 result text box read only. (PR #7944 od jordan-woyak) |
|
Windows x64
macOS (Intel)
Android
|
5.0-9855 |
5 lat, 8 miesięcy temu |
Vulkan: Fix library load failure on Android (PR #7943 od stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-9852 |
5 lat, 8 miesięcy temu |
Vulkan: Simplify command buffer fence tracking (PR #7905 od stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-9846 |
5 lat, 8 miesięcy temu |
D3D: Move sharable D3D11/D3D12 code to common library (PR #7869 od stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-9834 |
5 lat, 8 miesięcy temu |
Externals: Update MoltenVK to SDK version 1.1.101.0 (PR #7733 od stenzek) |
|
Windows x64
macOS (Intel)
Android
|
5.0-9832 |
5 lat, 8 miesięcy temu |
NetPlay: Synchronize EFB access cache options (PR #7937 od Techjar) |
|
Windows x64
macOS (Intel)
Android
|
5.0-9830 |
5 lat, 8 miesięcy temu |
PixelShaderGen: Use subgroup reduction for bounding box (PR #7904 od stenzek) |
|
Windows x64
macOS (Intel)
Android
|