5.0-20364 12 miesięcy temu Metal: fix crash by enabling concurrent compilation only if available (PR #12311 od kemenaran)
5.0-20362 12 miesięcy temu GameSettings: port Gormiti black screen fix to PAL version (PR #12313 od Tilka)
5.0-20360 1 rok temu BBA/HLE: Fix random PCAP file corruption (PR #12304 od sepalani)
5.0-20358 1 rok temu Core: Add option to not report state change to SetState (bugfix) (PR #12299 od TryTwo)
5.0-20355 1 rok temu expr: increase size of `varname` (PR #12305 od SuperSamus)
5.0-20353 1 rok temu DSPHLE: Support 2023 libaesnd uCode (PR #12303 od Pokechu22)
5.0-20351 1 rok temu IOS: fix crash when closing invalid file descriptor (PR #12309 od Tilka)
5.0-20349 1 rok temu Jit: Get rid of short-lived std::vectors (PR #12302 od JosJuice)
5.0-20347 1 rok temu AX: fix envelope volume for Wii ucodes (PR #12301 od Tilka)
5.0-20345 1 rok temu Translation resources sync with Transifex
5.0-20344 1 rok temu Corrected Area Sampling Range (PR #12175 od Sam-Belliveau)
5.0-20341 1 rok temu Make AutoHDR work with color luminance instead of average (PR #12176 od Filoppi)
5.0-20339 1 rok temu DolphinQt/AchievementHeaderWidget: Remove unused member variables. (PR #12238 od AdmiralCurtiss)
5.0-20337 1 rok temu Jit: Define new terms related to fastmem (PR #12268 od JosJuice)
5.0-20335 1 rok temu DolphinQt: Remove unnecessary qOverloads (PR #12273 od Dentomologist)
5.0-20333 1 rok temu MMU: Use VSID in segment register as additional TLB lookup key (PR #12282 od Wack0)
5.0-20331 1 rok temu Fix accidental fallthrough in BPStructs (PR #12288 od Pokechu22)
5.0-20329 1 rok temu AX: make volume field signed (PR #12276 od Tilka)
5.0-20327 1 rok temu Add descriptions for more BP registers (PR #12286 od Pokechu22)
5.0-20320 1 rok temu VideoCommon: copy software renderer logic for blend mode priorities (PR #12287 od Tilka)