4.0-329 7 lat, 5 miesięcy temu Re-plumb window handle to the dsound backend.
4.0-328 7 lat, 5 miesięcy temu VideoCommon: fix custom textures
4.0-327 7 lat, 5 miesięcy temu Fix the filter for some files in the Core VS project related to the JitIL. They were in the root of the project. They should actually be in their own filter named JitILCommon.
4.0-326 7 lat, 5 miesięcy temu Use an unordered_set to track FIFO write adresses
4.0-325 7 lat, 5 miesięcy temu Handle BP mask register better to avoid useless BP writes (causing flushes)
4.0-324 7 lat, 5 miesięcy temu Jit64: implement ps_res
4.0-323 7 lat, 5 miesięcy temu Jit64: simplify ps_sel
4.0-322 7 lat, 5 miesięcy temu Jit64: fix typo in ps_sel and re-enable it
4.0-321 7 lat, 5 miesięcy temu jit64: remove dead code
4.0-320 7 lat, 5 miesięcy temu Jit64: extract frsqrtex as method
4.0-319 7 lat, 5 miesięcy temu [JitIL] No more terrible usage of vectors. This is possible because of C++11.
4.0-318 7 lat, 5 miesięcy temu ogl: check default framebuffer for msaa
4.0-317 7 lat, 5 miesięcy temu [ARM] Minor idle skip optimization in bx.
4.0-316 7 lat, 5 miesięcy temu [ARM] Fix an issue with the data offset in LoadStore operations. Thanks to PPSSPP.
4.0-315 7 lat, 5 miesięcy temu VideoCommon: create native texture pool
4.0-314 7 lat, 5 miesięcy temu [windows] update SDL-2.0.0 to 2.0.1. Fixes issue 6793.
4.0-313 7 lat, 5 miesięcy temu ogl: drop all %f from TextureConversionShader
4.0-312 7 lat, 5 miesięcy temu Fix {Read,Write}FileToString. We should be using binary always.
4.0-307 7 lat, 5 miesięcy temu Be less dumb.
4.0-306 7 lat, 5 miesięcy temu Update translation files to reflect recent changes in the code.