3.5-1671 7 lat temu Add the new glBufferData stream buffer type to the streambuffer class which is hugely more efficient on Mali drivers.
3.5-1670 7 lat temu Fix Android Build.
3.5-1669 7 lat temu Change from using glDrawElements/glDrawElementsBaseVertex to glDrawRangeElements/glDrawRangeElementsBaseVertex. On Mali, this reduces a internal function usage from 8% to off the charts.
3.5-1668 7 lat temu Clear patches on shutdown.
3.5-1667 7 lat temu Revert "[Android] Use equals to compare GL version string instead of contains. This should really be some sort of sscanf check so we can check if version > 3.0 but we'll worry about that when OpenGL E...
3.5-1666 7 lat temu [Android] Use equals to compare GL version string instead of contains. This should really be some sort of sscanf check so we can check if version > 3.0 but we'll worry about that when OpenGL ES 4.0 is...
3.5-1665 7 lat temu Fix an issue where TextureConverter.cpp was creating a renderbuffer with the wrong format. Also a few minor shader issues where they were using integers in place of floats.
3.5-1664 7 lat temu Fix Mali-T604 shader compilation
3.5-1663 7 lat temu Add in the Mali driver bug so we can call glFlush every flush. It seemingly is quicker calling flush every time instead of every n times.
3.5-1662 7 lat temu Merge branch 'multi-tas-input'
3.5-1658 7 lat temu Forgot this from the last commit.
3.5-1656 7 lat temu FrameTools: Use the correct window handle for resizing the window
3.5-1655 7 lat temu fix a small uid awsome bug
3.5-1654 7 lat temu OGL/SamplerCache: Treat lod_bias as a signed integer.
3.5-1653 7 lat temu implement emulate efb format changes on ogl backend
3.5-1652 7 lat temu NetPlay: Sync across whether to save memcards or not
3.5-1651 7 lat temu NetPlay: Allow building a server without a game
3.5-1650 7 lat temu Core: Remove an unused var
3.5-1649 7 lat temu Implement zcomploc on OpenGL4.2+
3.5-1648 7 lat temu InputConfigDiag: Save the configuration when pressing "OK"