| 5.0-16715 | 11 miesięcy, 2 tygodnie temu | VideoCommon: Fix SSBO layout and remove associated "bug" (PR #10760 od tellowkrinkle) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16713 | 11 miesięcy, 2 tygodnie temu | DSPHLE: Move CDD1 constants to UCodes.h (PR #10753 od Pokechu22) |
| Windows x64 Windows ARM64 Android | ||
| 5.0-16711 | 11 miesięcy, 2 tygodnie temu | windows: detect and warn if running x64 dolphin on arm64 (PR #10758 od shuffle2) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16709 | 11 miesięcy, 2 tygodnie temu | Increase accuracy of DSP initialization process (PR #10732 od Pokechu22) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16704 | 11 miesięcy, 2 tygodnie temu | VideoCommon: Don't add garbage to shader uids in debug builds (PR #10755 od tellowkrinkle) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16702 | 11 miesięcy, 2 tygodnie temu | msbuild: add pch for dolphinqt (PR #10772 od shuffle2) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16700 | 11 miesięcy, 2 tygodnie temu | Enhance DSPAssemblyTest, and fix various DSPTool bugs discovered while doing so (PR #10750 od Pokechu22) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16682 | 11 miesięcy, 2 tygodnie temu | IP/Top: Expand host nameserver usage (PR #10774 od spotlightishere) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16679 | 11 miesięcy, 2 tygodnie temu | Replace Cpp11 with Latest in .clang-format (PR #10773 od Zopolis4) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16677 | 11 miesięcy, 2 tygodnie temu | Translation resources sync with Transifex |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16676 | 11 miesięcy, 2 tygodnie temu | Qt/MemoryViewWidget: Don't elide text (PR #10770 od Pokechu22) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16674 | 11 miesięcy, 2 tygodnie temu | DSP LLE Recompiler: Fix LOOP and BLOOP when the counter is between 0x8001 and 0xFFFF (PR #10723 od Pokechu22) |
| Windows x64 Windows ARM64 Android | ||
| 5.0-16672 | 11 miesięcy, 2 tygodnie temu | DSPLLE: Don't log when DIRQ is set to 0 (PR #10767 od Pokechu22) |
| Windows x64 Windows ARM64 Android | ||
| 5.0-16670 | 11 miesięcy, 2 tygodnie temu | Re-run code formatting after update to Android Studio 2022.2 (PR #10769 od JosJuice) |
| Windows x64 Windows ARM64 Android | ||
| 5.0-16668 | 11 miesięcy, 3 tygodnie temu | Rename FPS_REFRESH_INTERVAL in VideoCommon/FPSCounter (PR #10764 od shepgoba) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16666 | 11 miesięcy, 3 tygodnie temu | Improve libusb error logging (PR #10729 od Pokechu22) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16659 | 11 miesięcy, 3 tygodnie temu | ResourcePack: Avoid crashes on invalid packs during Init(). (PR #10520 od AdmiralCurtiss) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16657 | 11 miesięcy, 3 tygodnie temu | updater: use new platform id for win-arm64 (PR #10759 od shuffle2) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16655 | 11 miesięcy, 3 tygodnie temu | InputCommon: SDL 2.0.22 init crash workaround (PR #10748 od tellowkrinkle) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-16653 | 11 miesięcy, 3 tygodnie temu | Qt/GameCubePane: Fix swapping memory cards mid-emulation. (PR #10756 od AdmiralCurtiss) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||