3.5-1088 8 lat, 1 miesiąc temu Fixed issue 6119.
3.5-1087 8 lat, 1 miesiąc temu [DolphinWX] Remove a duplicate conditional in Frame.cpp
3.5-1086 8 lat, 1 miesiąc temu Revert "Don't open/close file for every file operation." as it was crashing PokePark in Windows builds.
3.5-1085 8 lat, 1 miesiąc temu Array overrun fixed in VertexShaderCache for the DX11 plugin.
3.5-1084 8 lat, 1 miesiąc temu Fixed DSPTool build.
3.5-1083 8 lat, 1 miesiąc temu Windows build fix
3.5-1082 8 lat, 1 miesiąc temu Go back to assuming every HID device is a wiimote on Windows. Fixed issue 6117. Unfixed issue 6031.
3.5-1081 8 lat, 1 miesiąc temu VideoSoftware: Improve fog range adjustment by using less magic and more comments.
3.5-1080 8 lat, 1 miesiąc temu revert RasterFont for VideoSoftware
3.5-1079 8 lat, 1 miesiąc temu ogl: fix virtual xfb
3.5-1078 8 lat, 1 miesiąc temu Windows build fix from web interface...
3.5-1077 8 lat, 1 miesiąc temu Adjusted the audio loop criteria, using >= on the Wii and == on GC. This fixes the audio static that occurred in Wii games after hours of play.
3.5-1076 8 lat, 1 miesiąc temu Merge branch 'Fast-EE'
3.5-1071 8 lat, 1 miesiąc temu VideoSoftware: Implement fog range adjustment, fixing issue 6147.
3.5-1070 8 lat, 1 miesiąc temu implement 4xSSAA for OGL
3.5-1069 8 lat, 1 miesiąc temu move ogl-only settings into backend
3.5-1068 8 lat, 1 miesiąc temu Fix description of disable fog, and move it to enhancements tab.
3.5-1067 8 lat, 1 miesiąc temu Mark the Direct3D9 backend deprecated.
3.5-1066 8 lat, 1 miesiąc temu Prefer D3D11 and OpenGL over D3D9 by default.
3.5-1065 8 lat, 1 miesiąc temu Switch to using bitfields in the streambuffer class so we can exclude buggy streambuffer types. This disables pinned memory on ATI for GL_ELEMENT_ARRAY_BUFFER because it seems to be buggy. This fixes ...