3.5-1051 8 lat, 1 miesiąc temu Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
3.5-1050 8 lat, 1 miesiąc temu Fix a typo in ArmEmitter noticed by LionCash.
3.5-1049 8 lat, 1 miesiąc temu Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 8 lat, 1 miesiąc temu Reenable mulli and negx, seems to work fine.
3.5-1047 8 lat, 1 miesiąc temu Git pull
3.5-1035 8 lat, 1 miesiąc temu Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
3.5-1045 8 lat, 1 miesiąc temu Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
3.5-1044 8 lat, 1 miesiąc temu GLSL: also define pinned_memory in renderer.cpp
3.5-1043 8 lat, 1 miesiąc temu Remove an obsolete documentation file
3.5-1042 8 lat, 1 miesiąc temu Revert "Disable Vsync while holding tab to disable the frame limit."
3.5-1041 8 lat, 1 miesiąc temu Disable Vsync while holding tab to disable the frame limit.
3.5-1040 8 lat, 1 miesiąc temu GLSL: store and use exact ubo sizes
3.5-1039 8 lat, 1 miesiąc temu Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue.
3.5-1038 8 lat, 1 miesiąc temu remove some ogl error
3.5-1037 8 lat, 1 miesiąc temu fix software backend
3.5-1036 8 lat, 1 miesiąc temu GLSL: don't apply unsupported msaa settings
3.5-1035 8 lat, 1 miesiąc temu disable pinned memory for fglrx
3.5-1034 8 lat, 1 miesiąc temu Windows - Don't disconnect real wiimotes on Dolphin close. (back to the old behavior) Fixed issue 6103.
3.5-1033 8 lat, 1 miesiąc temu Fix some warnings.
3.5-1032 8 lat, 1 miesiąc temu GLSL: fix transparency issues on dual source blend. fix issue 6104