4.0-4645 10 lat temu MemoryWindow: Remove wxSprintf call, use wxString::Format instead. (PR #1687 od lioncash)
4.0-4643 10 lat temu D3D: Add geometry shader stereoscopy support. (PR #1612 od Armada651)
4.0-4618 10 lat temu OGL: Correctly define attrib 0 in attributeless (PR #1699 od unknownbrackets)
4.0-4616 10 lat temu Gave the GPU determinism game property its own ID (PR #1696 od skidau)
4.0-4614 10 lat temu OGL: Unbind the active VAO before attributeless rendering (PR #1650 od unknownbrackets)
4.0-4608 10 lat temu Fix hires texture path. (PR #1685 od RachelBryk)
4.0-4606 10 lat temu D3DState: Always update the m_pending members in the setters. (PR #1695 od Armada651)
4.0-4603 10 lat temu OGL: fix efb pokes (PR #1686 od degasus)
4.0-4601 10 lat temu Silence some -Wswitch-default warnings. (PR #1640 od rohit-n)
4.0-4599 10 lat temu Fixed the Y button (typo) on the GC adapter. (PR #1692 od skidau)
4.0-4597 10 lat temu Fixed the non-responsive d-pad on the GC Adapter (PR #1691 od skidau)
4.0-4595 10 lat temu Fix DSP CMPAR disassembly
4.0-4594 10 lat temu Added GameCube Adapter support (PR #1678 od skidau)
4.0-4589 10 lat temu DolphinQt: Silence -Wshadow warnings. (PR #1679 od rohit-n)
4.0-4587 10 lat temu Enable block-linking with MMU (PR #1684 od skidau)
4.0-4585 10 lat temu VolumeHandler: Return success value (PR #1682 od JosJuice)
4.0-4583 10 lat temu D3D: Filter redundant API calls by caching state in StateManager (PR #1503 od kayru)
4.0-4577 10 lat temu FifoRecorder: Use std::vector for m_Ram and m_ExRam (PR #1670 od lioncash)
4.0-4575 10 lat temu FIFO: allocate slightly more for SIMD vertex loader overreads (PR #1676 od FioraAeterna)
4.0-4573 10 lat temu VideoCommon: Datareader (PR #1609 od degasus)