4.0-4488 10 lat temu Removed the DSP LLE on separate thread option. (PR #1437 od skidau)
4.0-4484 10 lat temu TLB cache fixes (PR #1654 od skidau)
4.0-4480 10 lat temu Moved projection epsilon back to g_fProjectionMatrix[15] (PR #1656 od kayru)
4.0-4478 10 lat temu DiscIO: Remove some explicit deletes (PR #1652 od lioncash)
4.0-4476 10 lat temu FramebufferManager: Bind only the first framebuffer layer when the EFB only has one layer. (PR #1651 od Armada651)
4.0-4474 10 lat temu VideoCommon: fix include order
4.0-4473 10 lat temu Fix building with PCH disabled. (PR #1649 od rohit-n)
4.0-4471 10 lat temu Common: Add a built-in profiler (PR #1574 od degasus)
4.0-4469 10 lat temu FrameTools: Fix dimming of controller settings menu item (PR #1637 od lioncash)
4.0-4467 10 lat temu TLB: fix backwards exception check (PR #1644 od FioraAeterna)
4.0-4465 10 lat temu Vertex loader: optimize texmtx_write_float4 (PR #1622 od FioraAeterna)
4.0-4463 10 lat temu Fix building with PCH disabled. (PR #1648 od rohit-n)
4.0-4461 10 lat temu Aarch64 improvements (PR #1639 od Sonicadvance1)
4.0-4453 10 lat temu Jit: Remove unnecessary include (PR #1646 od lioncash)
4.0-4451 10 lat temu Added projection matrix epsilon that fixes depth clipping issues in some games (PR #1366 od kayru)
4.0-4448 10 lat temu JIT: remove unused flag. (PR #1645 od magumagu)
4.0-4446 10 lat temu D3D: Replaced shader-based depth range remap with viewport (PR #1392 od kayru)
4.0-4441 10 lat temu Fix Wii disc partitions (PR #1618 od JosJuice)
4.0-4436 10 lat temu Works around broken Intel Windows video drivers. (PR #1642 od Sonicadvance1)
4.0-4434 10 lat temu OGL: Don't use texture arrays for MSAA. (PR #1620 od Armada651)