3.5-2305 |
11 lat, 3 miesiące temu |
Revert "Revert "NetPlay: Use the correct pad mappings for rumble"" |
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3.5-2304 |
11 lat, 3 miesiące temu |
Revert "NetPlay: Use the correct pad mappings for rumble" |
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Windows x64
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3.5-2303 |
11 lat, 3 miesiące temu |
videoCommon: also reset logicOp on mode switch |
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3.5-2302 |
11 lat, 3 miesiące temu |
[ARM] Implement psq_st. Optimizations in psq_l and fix all the remaining bugs...except clamping within the max value range of the value. Causes some minor visual effects mostly. |
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3.5-2301 |
11 lat, 3 miesiące temu |
[ARM] Add support for double registers in VMOV(immediate). Add VEOR and VSTR1. Fix some minor encoding bugs. |
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Windows x64
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3.5-2300 |
11 lat, 3 miesiące temu |
[Android] Organize the list of allowed file extensions for the folder browser and game list alphabetically. |
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Windows x64
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3.5-2299 |
11 lat, 3 miesiące temu |
[Android] Simplify some checks within the the folder browser in regards to checking if a file is hidden or not. Also potentially fixed the case where items in the game list would not remain saved to t... |
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Windows x64
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3.5-2298 |
11 lat, 3 miesiące temu |
Add two buttons to the ISOProperties dialog so that we still meet string freeze deadline. |
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Windows x64
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3.5-2297 |
11 lat, 3 miesiące temu |
NetPlay: Use the correct pad mappings for rumble |
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Windows x64
Windows x86
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3.5-2296 |
11 lat, 3 miesiące temu |
[ARM] Optimization to psq_l, no need to push/pop regs anymore. Implement support for single float loading, gives a decent speedup to Ikaruga in menus and game. |
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3.5-2295 |
11 lat, 3 miesiące temu |
[ARM] Optimize that fastmem load/stores minimally. |
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3.5-2294 |
11 lat, 3 miesiące temu |
[ARM] 1 instruction optimization for psq_l |
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Windows x64
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3.5-2293 |
11 lat, 3 miesiące temu |
Fix the glew check. GLES3 can be used on non-Android platforms. |
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3.5-2292 |
11 lat, 3 miesiące temu |
[ARM] Use NEON for loading the values from psq_l, gives a minimal performance increase. This change also begins a new NEONXEmitter for having cleaner support for NEON. |
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3.5-2291 |
11 lat, 3 miesiące temu |
Update Gameini ratings from the Wiki |
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3.5-2290 |
11 lat, 3 miesiące temu |
[Android] Show the full text for save and load states if there's room on the screen. If not, let it overflow into a context menu. |
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3.5-2289 |
11 lat, 3 miesiące temu |
[Android] Make the MotionAlertDialog private. This isn't needed to be protected anymore. The only reason it was protected was for when the input settings were coupled as all hell to the GameListActivi... |
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3.5-2288 |
11 lat, 3 miesiące temu |
Move the creation of the GLInterface (and hence the video backend window) from VideoPrepare to Initialize in the software plugin (as in the GL plugin). This fixes issue 6564. It also makes the emula... |
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3.5-2287 |
11 lat, 3 miesiące temu |
Merge branch 'update-cmake-glew-test' Fixes issue 6548 |
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3.5-2284 |
11 lat, 3 miesiące temu |
[ARM] Implement psq_l for 2x float loads. Couldn't find a game using quantized loads. Huge speed boost to Ikaruga and THP movies with this one. |
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