3.5-1484 |
11 lat, 2 miesiące temu |
[Android] When running OpenGL ES 3 backend, we've got to switch the screen coordinates or bad things happen. Adds a Driver bug that causes swap every single flush. Hard requirement currently to see /a... |
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3.5-1483 |
11 lat, 2 miesiące temu |
Remove saturate function define in GLSL since we use clamp everywhere instead. Change the function defines over to just regular defines since Qualcomm can't handle function defines at all it seems. |
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3.5-1482 |
11 lat, 2 miesiące temu |
BPMemory: Assign a more descriptive name to a field in the genmode register. |
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3.5-1481 |
11 lat, 2 miesiące temu |
[Android] Qualcomm glGetShaderInfoLog returns a max of 1024 bytes(tested) for the log, and glGetShaderiv with GL_INFO_LOG_LENGTH /always/ returns 0 on compile failure. |
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3.5-1480 |
11 lat, 2 miesiące temu |
Whoops, look like the previous commit was also the case with VideoDX9 |
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3.5-1479 |
11 lat, 2 miesiące temu |
Fix a char buffer destination size in Render.cpp for VideoDX11. |
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3.5-1478 |
11 lat, 2 miesiące temu |
Fix a free that should have been a delete. |
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3.5-1477 |
11 lat, 2 miesiące temu |
Partial revert of 0247b2a97a1d. I'll add a work around for Qualcomm in a bit. Qualcomm shader compiler failing was only due to floating suffixes not whole function defines. Qualcomm video driver devs ... |
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3.5-1476 |
11 lat, 2 miesiące temu |
[Android] Gamepad input. Refactor JNI native functions to all pull from a single class instead of everywhere willy-nilly |
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3.5-1475 |
11 lat, 2 miesiące temu |
buffer fixes found via cppcheck/tetsuo-- |
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3.5-1474 |
11 lat, 2 miesiące temu |
don't define clipPos twice |
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3.5-1473 |
11 lat, 2 miesiące temu |
Merge branch 'shader-uids-awesome'. |
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3.5-1415 |
11 lat, 2 miesiące temu |
Fixes Issue 6353 Remove extract apploader/dol from top level |
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3.5-1414 |
11 lat, 2 miesiące temu |
Handle 1 partition only, fixes Issue #6353 |
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3.5-1413 |
11 lat, 2 miesiące temu |
Revert "Adding Travis CI script" |
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3.5-1412 |
11 lat, 2 miesiące temu |
Adding Travis CI script |
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3.5-1411 |
11 lat, 2 miesiące temu |
Build fix: Android NDK doesn't support any locale switching. |
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3.5-1410 |
11 lat, 2 miesiące temu |
Set the locale per-thread instead of globally when generating shaders. Add cross-compatible versions of newlocale, uselocale and freelocale. |
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3.5-1409 |
11 lat, 2 miesiące temu |
Equalising the 32 and 64 bit state compression |
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3.5-1408 |
11 lat, 2 miesiące temu |
Build fix |
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