3.5-1505 |
11 lat, 7 miesięcy temu |
[Android] 0.6 Release |
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3.5-1504 |
11 lat, 7 miesięcy temu |
small index generator optimiztions |
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3.5-1503 |
11 lat, 7 miesięcy temu |
fix warning: format '%x' expects argument of type 'unsigned int*', but argument 3 has type 'u8* {aka unsigned char*}' |
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3.5-1502 |
11 lat, 7 miesięcy temu |
Merge in JP's change to fix audio stuttering with OpenAL. |
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3.5-1501 |
11 lat, 7 miesięcy temu |
[Android] Add an about screen that shows build revision. |
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3.5-1500 |
11 lat, 7 miesięcy temu |
Merge branch 'audio_misc' |
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3.5-1496 |
11 lat, 7 miesięcy temu |
forgot to add free() to the previous malloc change |
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3.5-1495 |
11 lat, 7 miesięcy temu |
replace alloca with malloc to fix windows builds |
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3.5-1494 |
11 lat, 7 miesięcy temu |
fix deb-x64 and osx-x64 builds after soundtouch update |
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Mac OS X
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3.5-1493 |
11 lat, 7 miesięcy temu |
update soundtouch to svn revision 173 |
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3.5-1492 |
11 lat, 7 miesięcy temu |
update zlib to v1.2.8 |
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3.5-1491 |
11 lat, 7 miesięcy temu |
[Android] Fix ant build? |
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3.5-1490 |
11 lat, 7 miesięcy temu |
[Android] Remove SimonVT menudrawer library. Move to Google's support library for their navigation drawer support. Overall cleanup. |
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3.5-1489 |
11 lat, 7 miesięcy temu |
Revert "Added optimizations to ClassifyFloat/Double functions in Mathutil.cpp and to PPCCache.cpp" |
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3.5-1488 |
11 lat, 7 miesięcy temu |
When loading a save state in read only that mismatches the current movie, load the input prior to the save state from the save state's movie, instead of using the current movie's input up to that poin... |
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3.5-1487 |
11 lat, 7 miesięcy temu |
Save sync gpu setting to dtm header. |
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3.5-1486 |
11 lat, 7 miesięcy temu |
fix gcc warning, probably also the logic |
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3.5-1485 |
11 lat, 7 miesięcy temu |
Revert "Create our OGL context on the same thread in the OpenGL backend. Same issue with Qualcomm not working with threading correctly." |
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3.5-1484 |
11 lat, 7 miesięcy temu |
[Android] When running OpenGL ES 3 backend, we've got to switch the screen coordinates or bad things happen. Adds a Driver bug that causes swap every single flush. Hard requirement currently to see /a... |
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3.5-1483 |
11 lat, 7 miesięcy temu |
Remove saturate function define in GLSL since we use clamp everywhere instead. Change the function defines over to just regular defines since Qualcomm can't handle function defines at all it seems. |
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