3.5-1211 11 lat, 4 miesiące temu ogl: fix single core crash
3.5-1210 11 lat, 5 miesięcy temu DolphinWX: Fail less at explaining what framelimit is doing.
3.5-1209 11 lat, 5 miesięcy temu VertexShaderGen: Fix a small GLSL regression in emboss mapping.
3.5-1208 11 lat, 5 miesięcy temu NetPlay: Updated the "Alert" text. Removed the "?" button as it was useless. Sorted the game lists. Made wider the player list.
3.5-1206 11 lat, 5 miesięcy temu Update iso file cache version.
3.5-1205 11 lat, 5 miesięcy temu Fixed split WBFS file size display. (probably) Fixed issue 6222.
3.5-1204 11 lat, 5 miesięcy temu Track the real wiimote rumble state to drop outgoing rumble reports with no effect. This eliminates constant streams of reports in various games that constantly send audio reports. (Just Dance 2, DKCR...
3.5-1203 11 lat, 5 miesięcy temu ogl: support glsl120
3.5-1202 11 lat, 5 miesięcy temu ogl: one framebuffer per efb2tex texture
3.5-1201 11 lat, 5 miesięcy temu Seriously, someone kill me.
3.5-1200 11 lat, 5 miesięcy temu Kill me now.
3.5-1199 11 lat, 5 miesięcy temu Remove an extraneous comment indicator from DebuggerPanel.cpp in DolphinWX.
3.5-1198 11 lat, 5 miesięcy temu Remove all tab/space mismatches from the DolphinWX project (at least 99%. I promise!)
3.5-1197 11 lat, 5 miesięcy temu Rename the "Disable Dest. Alpha Pass" option to "Disable Destination Alpha" (GUI-only).
3.5-1196 11 lat, 5 miesięcy temu Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSoftware projects.
3.5-1195 11 lat, 5 miesięcy temu Look for wiimotes when "Continuous Scanning" is enabled even if a device using the MS stack is not found. Fixed issue 6215.
3.5-1194 11 lat, 5 miesięcy temu D3D11: Fix glitched polygon edges when MSAA is enabled (this time without breaking OpenGL)
3.5-1193 11 lat, 5 miesięcy temu Allow enabling memory card writes for netplay clients, instead of just the server.
3.5-1192 11 lat, 5 miesięcy temu Allow disabling memory card writes in netplay.
3.5-1191 11 lat, 5 miesięcy temu Apply re07a91930df0 to the software renderer.