3.5-1094 11 lat, 7 miesięcy temu Small Blending logic fix for opengl backend
3.5-1093 11 lat, 7 miesięcy temu Removed some redundant code introduced in the last commit.
3.5-1092 11 lat, 7 miesięcy temu Rounded the loop addresses to the nearest 16bit value in the loop comparison.
3.5-1091 11 lat, 7 miesięcy temu OGL: enable buffersubdata in detection
3.5-1090 11 lat, 7 miesięcy temu Readded the tracking of the FIFO Writes.
3.5-1089 11 lat, 7 miesięcy temu Fix a slight leak in LogManager.
3.5-1088 11 lat, 7 miesięcy temu Fixed issue 6119.
3.5-1087 11 lat, 7 miesięcy temu [DolphinWX] Remove a duplicate conditional in Frame.cpp
3.5-1086 11 lat, 7 miesięcy temu Revert "Don't open/close file for every file operation." as it was crashing PokePark in Windows builds.
3.5-1085 11 lat, 8 miesięcy temu Array overrun fixed in VertexShaderCache for the DX11 plugin.
3.5-1084 11 lat, 8 miesięcy temu Fixed DSPTool build.
3.5-1083 11 lat, 8 miesięcy temu Windows build fix
3.5-1082 11 lat, 8 miesięcy temu Go back to assuming every HID device is a wiimote on Windows. Fixed issue 6117. Unfixed issue 6031.
3.5-1081 11 lat, 8 miesięcy temu VideoSoftware: Improve fog range adjustment by using less magic and more comments.
3.5-1080 11 lat, 8 miesięcy temu revert RasterFont for VideoSoftware
3.5-1079 11 lat, 8 miesięcy temu ogl: fix virtual xfb
3.5-1078 11 lat, 8 miesięcy temu Windows build fix from web interface...
3.5-1077 11 lat, 8 miesięcy temu Adjusted the audio loop criteria, using >= on the Wii and == on GC. This fixes the audio static that occurred in Wii games after hours of play.
3.5-1076 11 lat, 8 miesięcy temu Merge branch 'Fast-EE'
3.5-1071 11 lat, 8 miesięcy temu VideoSoftware: Implement fog range adjustment, fixing issue 6147.