3.0-805 11 lat, 5 miesięcy temu From now on, use http://dolphin-emu.org/ , http://forums.dolphin-emu.org/ and http://wiki.dolphin-emu.org/ to access our website.
3.0-804 11 lat, 5 miesięcy temu Retain dsp JIT setting when switching to HLE. Fixes issue 5691.
3.0-803 11 lat, 5 miesięcy temu Removed the patches for Wave Race as they are no longer needed.
3.0-802 11 lat, 5 miesięcy temu Video_Software: Implement texture preloading
3.0-801 11 lat, 5 miesięcy temu Bye mamario, you won't be missed
3.0-800 11 lat, 5 miesięcy temu Fix: Readme with correct website link.
3.0-799 11 lat, 6 miesięcy temu - Added a new wilcard for importing savegames, which basically shows all saves (gci, gcs and sav). This is set as default (I really got frustrated of having to change the type every single time when m...
3.0-798 11 lat, 6 miesięcy temu Badaboom. Add in Memory include to CDUtils.cpp
3.0-797 11 lat, 6 miesięcy temu Test the audio loop with aligned addresses. Fixes the high pitched squeal in Muramasa.
3.0-796 11 lat, 6 miesięcy temu Merge branch 'Capcom-Music-Loop'
3.0-793 11 lat, 6 miesięcy temu i'm still not using a branch to fix the name of a variable
3.0-791 11 lat, 6 miesięcy temu fix Snow Leopard compatibility
3.0-790 11 lat, 6 miesięcy temu Some code cleaning for my last commit. the amount and size of the buffer is now changed to "new hardware" frienly values and will fall back to the right values if hardware does not support them. my ne...
3.0-789 11 lat, 6 miesięcy temu FifoPlayer: Copy selected object commands to clipboard when pressing ctrl+c
3.0-788 11 lat, 6 miesięcy temu more movie cleanup. Removes the remaining globals that didn't need to be global, rearranges some code to make more sense, and removes some redundant code.
3.0-787 11 lat, 6 miesięcy temu misc movie cleanup and fixes
3.0-786 11 lat, 6 miesięcy temu keeping padding right is so hard
3.0-785 11 lat, 6 miesięcy temu Save disc changes to .dtm, and load the full movie header every time it's loaded.
3.0-784 11 lat, 6 miesięcy temu Hey, long time no commits :). So to compensate lets bring back some speed to the emulation. change a little the way the vertex are send to the gpu, This first implementation changes dx9 a lot and dx11...
3.0-783 11 lat, 6 miesięcy temu re-rearrange movie code so it actually works all of the time