| 5.0-14855 | 1 rok, 10 miesięcy temu | GameINI: Force safe texture cache on Resident Evil 3 (PR #10009 od OatmealDome) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14853 | 1 rok, 10 miesięcy temu | AudioCommon: fix bogus error + cleanup (PR #10006 od Tilka) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14848 | 1 rok, 10 miesięcy temu | GameINI: Fix EFB Copy Offset in more games (PR #10005 od JMC47) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14846 | 1 rok, 10 miesięcy temu | Change "Wiimote" to "Wii Remote" in interface (PR #9864 od PEmu2) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14844 | 1 rok, 10 miesięcy temu | VI: Implement post-scanout XFB output (PR #9993 od Techjar) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14841 | 1 rok, 10 miesięcy temu | FifoDataFile: Improve error handling when reading (PR #10004 od Pokechu22) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14839 | 1 rok, 10 miesięcy temu | Nunchuk: Use correct middle click expression on macOS (PR #10002 od OatmealDome) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14837 | 1 rok, 10 miesięcy temu | ShaderCompiler: Attach shader source code to SPIR-V (PR #9996 od OatmealDome) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14835 | 1 rok, 10 miesięcy temu | PowerPC: Fix bad copypaste in LookupTLBPageAddress (PR #10001 od JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14833 | 1 rok, 10 miesięcy temu | Jit: Re-add dcbx masking (PR #9999 od JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14831 | 1 rok, 10 miesięcy temu | JitArm64: Fix W8 slowmem store (PR #9997 od JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14829 | 1 rok, 10 miesięcy temu | PowerPC: Implement broken masking for uncached unaligned writes (PR #9964 od JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14823 | 1 rok, 10 miesięcy temu | FilesystemWidget: Show more information about partitions (PR #9986 od Pokechu22) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14821 | 1 rok, 10 miesięcy temu | Jit64: Always pass effective address to InvalidateICache() in dcbx. (PR #9995 od AdmiralCurtiss) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14818 | 1 rok, 10 miesięcy temu | GameINI: SpongeBob SquarePants Movie QoL Settings (PR #9994 od JMC47) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14816 | 1 rok, 10 miesięcy temu | Preserve spaces in mapping preview of control names (PR #9987 od Filoppi) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14814 | 1 rok, 10 miesięcy temu | GameINI: Add Gladius Patch to Other Regions (PR #9992 od JMC47) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14812 | 1 rok, 10 miesięcy temu | Convert NaN to 1 when generating texture coordinates (PR #9928 od Pokechu22) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14810 | 1 rok, 10 miesięcy temu | GameINI: SpongeBob SquarePants: Battle For Bikini Bottom Quality of Life settings (PR #9989 od JMC47) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14808 | 1 rok, 10 miesięcy temu | WiimoteReal: Fix Dolphin shutdown crash (PR #9948 od Dentomologist) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||