| 5.0-14806 | 1 rok, 10 miesięcy temu | GameINI: Add Safe Texture Cache to SpongeBob's Truth or Square (PR #9985 od JMC47) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14804 | 1 rok, 10 miesięcy temu | VideoBackendBase: Prefer Vulkan over OGL on macOS Mojave and newer (PR #9962 od OatmealDome) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14802 | 1 rok, 10 miesięcy temu | VideoCommon: Rename ApiType to api_type (PR #9984 od Pokechu22) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14799 | 1 rok, 10 miesięcy temu | Android: update dependencies (PR #9961 od Simonx22) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14797 | 1 rok, 10 miesięcy temu | DSPHLE: report games that use unimplemented AX features (PR #9982 od Tilka) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14795 | 1 rok, 10 miesięcy temu | Jit: Use accurate negation order for FMA instructions (PR #9973 od JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14792 | 1 rok, 10 miesięcy temu | JitArm64: Implement mtfsfx (PR #9977 od JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14790 | 1 rok, 10 miesięcy temu | Translation resources sync with Transifex |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14789 | 1 rok, 10 miesięcy temu | DSPDisassembler: Fix LSR/ASR formatting (PR #9980 od Pokechu22) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14787 | 1 rok, 10 miesięcy temu | GameINI: Enable Medium Tex Cache for Generator Rex (PR #9979 od JMC47) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14785 | 1 rok, 10 miesięcy temu | Jit: Use ibat_table for dcbf/dcbi/dcbst address check (PR #9978 od JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14783 | 1 rok, 10 miesięcy temu | msbuild: reduce number of cl batches for mgba (PR #9931 od shuffle2) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14781 | 1 rok, 10 miesięcy temu | Recompile shaders when 'Enable API Validation Layers' is toggled (PR #9972 od Pokechu22) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14776 | 1 rok, 10 miesięcy temu | JitArm64: Implement mtfsfix (PR #9974 od JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14774 | 1 rok, 10 miesięcy temu | DSPHLE: include compressor state in save states (PR #9976 od Tilka) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14772 | 1 rok, 10 miesięcy temu | Qt: Un-maximize GBA widget before resizing it (PR #9934 od Pokechu22) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14770 | 1 rok, 10 miesięcy temu | Readme: Copy the submodule note to non-Windows sections (PR #9939 od JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14768 | 1 rok, 10 miesięcy temu | Jit: Perform BAT lookup in dcbf/dcbi/dcbst (PR #9957 od JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14764 | 1 rok, 10 miesięcy temu | DSPHLE: add support for dynamic range compression (PR #9968 od Tilka) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||
| 5.0-14762 | 1 rok, 10 miesięcy temu | JitArm64: Implement mtfsb1x (PR #9960 od JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) macOS (Intel) Android | ||