3.5-198 12 lat temu PixelShaderGen: Emulate precision of 8 bit data
3.5-197 12 lat temu PixelShaderGen: Turns out tev stage outputs are always clamped to at least -1024..1023. That makes 11 bit signed integer overflow emulation needless.
3.5-196 12 lat temu Exp stuff, prolly revert
3.5-195 12 lat temu Experimental 11 bit overflow emulation.
3.5-194 12 lat temu Fix tev compare
3.5-193 12 lat temu Completely kill the RegisterState stuff, fix alpha compare
3.5-192 12 lat temu Remove old overflow emulation code
3.5-191 12 lat temu More accuracy
3.5-190 12 lat temu Optimizing stuff, 4
3.5-189 12 lat temu Optimizing stuff, 3
3.5-188 12 lat temu Optimize stuff, 2
3.5-187 12 lat temu PixelShaderGen: Simplify stuff