5.0-16672 |
2 lata, 5 miesięcy temu |
DSPLLE: Don't log when DIRQ is set to 0 (PR #10767 od Pokechu22) |
|
Windows x64
Windows ARM64
Android
|
5.0-16670 |
2 lata, 5 miesięcy temu |
Re-run code formatting after update to Android Studio 2022.2 (PR #10769 od JosJuice) |
|
Windows x64
Windows ARM64
Android
|
5.0-16668 |
2 lata, 5 miesięcy temu |
Rename FPS_REFRESH_INTERVAL in VideoCommon/FPSCounter (PR #10764 od shepgoba) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16666 |
2 lata, 5 miesięcy temu |
Improve libusb error logging (PR #10729 od Pokechu22) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16659 |
2 lata, 5 miesięcy temu |
ResourcePack: Avoid crashes on invalid packs during Init(). (PR #10520 od AdmiralCurtiss) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16657 |
2 lata, 5 miesięcy temu |
updater: use new platform id for win-arm64 (PR #10759 od shuffle2) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16655 |
2 lata, 5 miesięcy temu |
InputCommon: SDL 2.0.22 init crash workaround (PR #10748 od tellowkrinkle) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16653 |
2 lata, 5 miesięcy temu |
Qt/GameCubePane: Fix swapping memory cards mid-emulation. (PR #10756 od AdmiralCurtiss) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16651 |
2 lata, 5 miesięcy temu |
Fix creation of rvz with > 2mb chunk size (PR #10743 od tellowkrinkle) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16649 |
2 lata, 5 miesięcy temu |
Improve incremental build time for Xcode projects (PR #10742 od tellowkrinkle) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16646 |
2 lata, 5 miesięcy temu |
Raw Memory Card Path handling unification and consistency fixes. (PR #10587 od AdmiralCurtiss) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16641 |
2 lata, 5 miesięcy temu |
Have audio dumps apply volume (PR #10735 od CasualPokePlayer) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16639 |
2 lata, 5 miesięcy temu |
Common: replace std::aligned_storage_t with alignas (PR #10737 od Tilka) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16637 |
2 lata, 5 miesięcy temu |
lint: use git.exe if the source resides on v9fs (PR #10733 od shuffle2) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16635 |
2 lata, 5 miesięcy temu |
MemTools: Always provide a valid pointer in send_msg for mach_msg_overwrite (PR #10744 od OatmealDome) |
|
Windows x64
macOS (ARM/Intel Universal)
Android
|
5.0-16633 |
2 lata, 5 miesięcy temu |
Add F-Zero AX Approximation Gecko Codes to F-Zero GX (PR #10734 od JMC47) |
|
Windows x64
macOS (ARM/Intel Universal)
|
5.0-16631 |
2 lata, 5 miesięcy temu |
Disable icache emulation for Monster House (PR #10739 od JMC47) |
|
Windows x64
macOS (ARM/Intel Universal)
|
5.0-16629 |
2 lata, 5 miesięcy temu |
Add Medium Texture Cache setting to Ultimate Shooting Collection INI. (PR #10736 od JMC47) |
|
Windows x64
macOS (ARM/Intel Universal)
|
5.0-16627 |
2 lata, 5 miesięcy temu |
Added help information to Contributing.md (PR #10688 od Sage-King) |
|
Windows x64
macOS (ARM/Intel Universal)
|
5.0-16625 |
2 lata, 5 miesięcy temu |
MoltenVK: Update to version 1.1.10 (PR #10726 od OatmealDome) |
|
Windows x64
macOS (ARM/Intel Universal)
|