5.0-11582 5 lat temu Core/WiimoteReal: Wii remote connection pool and source change cleanup. (PR #8548 od jordan-woyak)
5.0-11580 5 lat temu WiimoteEmu: Nunchuk and Classic Controller calibration accuracy improvements. (PR #8552 od jordan-woyak)
5.0-11578 5 lat temu IOS/FS: Reimplement many functions in a more accurate way (PR #8539 od leoetlino)
5.0-11558 5 lat temu VideoCommon/OSD: Process OSD messages even when they are disabled. (PR #8582 od jordan-woyak)
5.0-11556 5 lat temu Common/Core: Minor rvalue reference related cleanups. (PR #8579 od jordan-woyak)
5.0-11554 5 lat temu VolumeVerifier: Report read errors to the user (PR #8585 od JosJuice)
5.0-11552 5 lat temu InputCommon: Make "Cursor" inputs aware of the rendered aspect ratio. (PR #8581 od jordan-woyak)
5.0-11550 5 lat temu Common/Analytics: Replace mutex with shared_mutex and minor cleanups. (PR #8577 od jordan-woyak)
5.0-11548 5 lat temu x64Emitter: Avoid 8-bit displacement when possible (PR #8556 od Sintendo)
5.0-11542 5 lat temu Jit64: Make DoubleToSingle a common asm routine (PR #8120 od MerryMage)
5.0-11537 5 lat temu Add Dolphin version and current video backend to shader compilation logs (PR #8336 od Ebola16)
5.0-11535 5 lat temu VideoCommon/TextureConversionShader: Convert over to using ShaderCode (PR #8576 od lioncash)
5.0-11532 5 lat temu Qt/RenderWidget: Account for devicePixelRatio when auto-adjusting window size (PR #8366 od Techjar)
5.0-11530 5 lat temu DiscIO: Fix CISOFileReader::GetDataSize() (PR #8573 od JosJuice)
5.0-11528 5 lat temu Core/NetPlayServer: Sync SRAM on every game start (PR #8570 od Techjar)
5.0-11526 5 lat temu Update Readme.md to remove mention of Vista. (PR #8572 od jordan-woyak)
5.0-11524 5 lat temu Add an option to present duplicate frames (PR #8554 od stenzek)
5.0-11522 5 lat temu InputCommon: List IMUAccelerometer's Up/Down inputs first for consistency. (PR #8568 od jordan-woyak)
5.0-11520 5 lat temu Update Qt5_DIR path for ARM64 in CMake project (PR #8567 od tinyredpanda)
5.0-11518 5 lat temu StringUtil: Add IsPrintableCharacter and use it (and fix UB in MemoryViewWidget) (PR #8566 od leoetlino)