5.0-1714 8 lat temu VideoSW: Fix GL ES shader. (PR #4622 od degasus)
5.0-1712 8 lat temu Jit64Base: Const correctness for LogGeneratedX86 (PR #4628 od lioncash)
5.0-1709 8 lat temu GeometryShaderGen: Use lower-left origin for point texture coordinates (PR #4599 od stenzek)
5.0-1707 8 lat temu Add the g_ prefix to the jit global (PR #4624 od leoetlino)
5.0-1705 8 lat temu CodeBlock: Get rid of implicit sign-conversion in AllocCodeSpace (PR #4626 od lioncash)
5.0-1703 8 lat temu IOS HLE: Remove unneeded code (PR #4625 od leoetlino)
5.0-1699 8 lat temu IOS HLE: Refactor ExecuteCommand (PR #4607 od leoetlino)
5.0-1694 8 lat temu Automatic translation resources sync with Transifex
5.0-1693 8 lat temu Don't use generic byteswapping on Android (PR #4620 od JosJuice)
5.0-1691 8 lat temu OGL: Move blending logic in VideoCommon. (PR #4581 od degasus)
5.0-1687 8 lat temu DSPJitRegCache: Make single argument constructor explicit (PR #4594 od lioncash)
5.0-1685 8 lat temu DiscScrubber: Minor changes (PR #4613 od lioncash)
5.0-1680 8 lat temu HLE: Align table formatting (PR #4616 od lioncash)
5.0-1677 8 lat temu Change "Configure" to "Configuration" in Menu (PR #4619 od PEmu1)
5.0-1675 8 lat temu Add debugger hotkeys (PR #4595 od aldelaro5)
5.0-1671 8 lat temu InputConfigDiag: move function bodies out of header (PR #4589 od ligfx)
5.0-1669 8 lat temu Clarify GameCube Controller in TAS Input (PR #4605 od PEmu1)
5.0-1667 8 lat temu specify custom brace style to fix unions (PR #4606 od BhaaLseN)
5.0-1665 8 lat temu Add missing new lines for OSD (PR #4608 od RisingFog)
5.0-1663 8 lat temu Don't Use Abbreviation for "Memory Card" (PR #4612 od PEmu1)