5.0-19955 |
1 rok, 2 miesiące temu |
Jit64: Actually update membase register after GlobalAdvance(). (PR #12120 od AdmiralCurtiss) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19953 |
1 rok, 2 miesiące temu |
Jit: Load the memory register only when the msr bits have changed and do not use jumps to load it. (PR #12048 od krnlyng) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19951 |
1 rok, 2 miesiące temu |
EXI: Remove pointless PauseAndLock functions (PR #11996 od Dentomologist) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19949 |
1 rok, 2 miesiące temu |
DolphinQt/TASInputWindow: Make 'Enable Controller Input' translatable. (PR #12118 od AdmiralCurtiss) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19947 |
1 rok, 2 miesiące temu |
Do not try portmapping when using traversal server (PR #12044 od jmlee337) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19945 |
1 rok, 2 miesiące temu |
Dragon Ball Z: Budokai Tenkaichi 3 - Graphics Mod Bloom and HUD Definitions (PR #12113 od Seedonator) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19943 |
1 rok, 2 miesiące temu |
Update GameTDB files (PR #12071 od JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19941 |
1 rok, 2 miesiące temu |
InputConfig: Update IsControllerControlledByGamepadDevice for Android input overhaul (PR #12083 od JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19939 |
1 rok, 2 miesiące temu |
Video: implement output resampling (upscaling/downscaling) methods (PR #11999 od Filoppi) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19933 |
1 rok, 2 miesiące temu |
DolphinQt/LogWidget: Restore log window colors. (PR #12116 od AdmiralCurtiss) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19931 |
1 rok, 2 miesiące temu |
Add AutoHDR post process shader (PR #12003 od Filoppi) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19928 |
1 rok, 2 miesiące temu |
DolphinQt/AdvancedPane: UI improvements. (PR #12115 od AdmiralCurtiss) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19924 |
1 rok, 2 miesiące temu |
DolphinQt/EnhancementsWidget: Use custom tooltip for Color Correction button. (PR #12114 od AdmiralCurtiss) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19922 |
1 rok, 2 miesiące temu |
Android: Move DirectoryInitialization toast to UI thread (PR #12110 od JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19920 |
1 rok, 2 miesiące temu |
VideoCommon: asset load time is now stored as a chrono system_clock time (PR #12103 od iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19918 |
1 rok, 2 miesiące temu |
VideoCommon: Fix std::filesystem::path encoding conversion (PR #12112 od JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19916 |
1 rok, 2 miesiące temu |
Remove `BUG_BROKEN_FRAGMENT_SHADER_INDEX_DECORATION` (PR #12111 od OatmealDome) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19914 |
1 rok, 2 miesiące temu |
Retrieve page table information from the data cache (PR #12107 od MikeIsAStar) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19912 |
1 rok, 2 miesiące temu |
VideoBackends: update SRVDescriptorTable size in DX12 to use pixel sampler constant (PR #12104 od iwubcode) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-19907 |
1 rok, 2 miesiące temu |
ControllerInterface/Android: Add null check to AddDevice (PR #12109 od JosJuice) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|