4.0-92 10 lat, 10 miesięcy temu [Android] Fix a situation within the FolderBrowser where the application would crash. listFiles() returns null when either the File object it's called on isn't a directory or if an I/O error happens (...
4.0-91 10 lat, 10 miesięcy temu No need to std::move a return value. Thanks Billiard.
4.0-90 10 lat, 10 miesięcy temu [Core] Fix a memory leak in NetPlayServer.cpp in function OnData().
4.0-89 10 lat, 10 miesięcy temu Implement CR1 for the intepreter. To be honest I have no idea why this was never done previously, all it is is copying four bits from the FPSCR register to CR1. This fixes issue 2390.
4.0-88 10 lat, 10 miesięcy temu Quick build fix.
4.0-86 10 lat, 10 miesięcy temu Fix Imm8 check.
4.0-85 10 lat, 10 miesięcy temu [ARM] Implement CR1 setting for the few floating point instructions that I have setting the flags. For the rest, drop to interpreter if it sets CR1. At that point it'll spam a panic alert. I don't qui...
4.0-84 10 lat, 10 miesięcy temu Need to reload from XMM0 in this case.
4.0-83 10 lat, 10 miesięcy temu Fix linux, attempt 2.
4.0-82 10 lat, 10 miesięcy temu Fix linux, probably.
4.0-81 10 lat, 10 miesięcy temu Fix changing wiimotes when starting netplay.
4.0-80 10 lat, 10 miesięcy temu Save only the registers that need to be saved rather than going through ProtectFunction.
4.0-79 10 lat, 10 miesięcy temu Fastmem writes for x86-64.
4.0-78 10 lat, 10 miesięcy temu 2x banner images!
4.0-77 10 lat, 10 miesięcy temu Check in 2x versions of Clean*. Thanks, MaJoR1!
4.0-76 10 lat, 10 miesięcy temu Hack up wx to support @2x images in the toolbar. Oh please let's switch to Qt...
4.0-75 10 lat, 10 miesięcy temu [ARM] fresx/fnmaddsx/fselx/frsqrtex/fnmaddx implementations.
4.0-74 10 lat, 10 miesięcy temu Comment out wx change to set WS_POPUP.
4.0-73 10 lat, 10 miesięcy temu [ARM] psq_lx/psq_lux/psq_stx/psq_stux implementations. Four more instructions that JIT64 doesn't have.
4.0-72 10 lat, 10 miesięcy temu [Android] The issue with the dynamic UBO access on Adreno platforms was fixed with v41 of the video drivers. v41 and above of the video drivers fix the spiky polygon problems that are noticed ingames....