3.5-1050 11 lat, 8 miesięcy temu Fix a typo in ArmEmitter noticed by LionCash.
3.5-1049 11 lat, 8 miesięcy temu Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 11 lat, 8 miesięcy temu Reenable mulli and negx, seems to work fine.
3.5-1047 11 lat, 8 miesięcy temu Git pull
3.5-1035 11 lat, 8 miesięcy temu Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
3.5-1045 11 lat, 8 miesięcy temu Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
3.5-1044 11 lat, 8 miesięcy temu GLSL: also define pinned_memory in renderer.cpp
3.5-1043 11 lat, 8 miesięcy temu Remove an obsolete documentation file
3.5-1042 11 lat, 8 miesięcy temu Revert "Disable Vsync while holding tab to disable the frame limit."
3.5-1041 11 lat, 8 miesięcy temu Disable Vsync while holding tab to disable the frame limit.
3.5-1040 11 lat, 8 miesięcy temu GLSL: store and use exact ubo sizes
3.5-1039 11 lat, 8 miesięcy temu Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue.
3.5-1038 11 lat, 8 miesięcy temu remove some ogl error
3.5-1037 11 lat, 8 miesięcy temu fix software backend
3.5-1036 11 lat, 8 miesięcy temu GLSL: don't apply unsupported msaa settings
3.5-1035 11 lat, 8 miesięcy temu disable pinned memory for fglrx
3.5-1034 11 lat, 8 miesięcy temu Windows - Don't disconnect real wiimotes on Dolphin close. (back to the old behavior) Fixed issue 6103.
3.5-1033 11 lat, 8 miesięcy temu Fix some warnings.
3.5-1032 11 lat, 8 miesięcy temu GLSL: fix transparency issues on dual source blend. fix issue 6104
3.5-1031 11 lat, 8 miesięcy temu Ship by default a free DSP ROM that can handle most games with LLE