3.5-1056 11 lat, 9 miesięcy temu GLSL: fix msaa egdes
3.5-1055 11 lat, 9 miesięcy temu Properly set the DMAState flag while ARAM DMA transfers are underway.
3.5-1054 11 lat, 9 miesięcy temu Short,sweet and fixes issue 5725
3.5-1053 11 lat, 9 miesięcy temu Disable Vsync while holding tab to disable the frame limit, and allow toggling vsync while emulation is running in OGL.
3.5-1052 11 lat, 9 miesięcy temu Hide cursor in fullscreen mode on OSX fixes issue 3956
3.5-1051 11 lat, 9 miesięcy temu Clean up CInterfaceAGL, make sure the screen gets cleared on stop, and remove the FPS update that messes up GUI builds since GUIless doesn't build anyways.
3.5-1050 11 lat, 9 miesięcy temu Fix a typo in ArmEmitter noticed by LionCash.
3.5-1049 11 lat, 9 miesięcy temu Set GLES Tex2D function to texture2D, texture is only available in GLES3. Fix some tabs in the config file.
3.5-1048 11 lat, 9 miesięcy temu Reenable mulli and negx, seems to work fine.
3.5-1047 11 lat, 9 miesięcy temu Git pull
3.5-1035 11 lat, 9 miesięcy temu Fix full screen on OSX, well as fixed as its ever been. Apperently in render to main it always shown the FPS on the bottom in full screen.
3.5-1045 11 lat, 9 miesięcy temu Finish up VFP cleanup. A few more instructions are left for VFP, and a bunch of NEON ones if it will ever be used.
3.5-1044 11 lat, 9 miesięcy temu GLSL: also define pinned_memory in renderer.cpp
3.5-1043 11 lat, 9 miesięcy temu Remove an obsolete documentation file
3.5-1042 11 lat, 9 miesięcy temu Revert "Disable Vsync while holding tab to disable the frame limit."
3.5-1041 11 lat, 9 miesięcy temu Disable Vsync while holding tab to disable the frame limit.
3.5-1040 11 lat, 9 miesięcy temu GLSL: store and use exact ubo sizes
3.5-1039 11 lat, 9 miesięcy temu Fix converting the charset of an empty string. Thanks to MrData on the forums for reporting this issue.
3.5-1038 11 lat, 9 miesięcy temu remove some ogl error
3.5-1037 11 lat, 9 miesięcy temu fix software backend