5.0-17762 |
2 lata, 1 miesiąc temu |
VideoBackends:D3D12: Fix hang in Twilight Princess (PR #11226 od K0bin) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17758 |
2 lata, 1 miesiąc temu |
VolumeVerifier: fix bogus "serial/version missing" error (PR #11229 od Tilka) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17756 |
2 lata, 1 miesiąc temu |
MemoryPatches: Fix instruction patches (PR #11201 od JoshuaMKW) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17752 |
2 lata, 1 miesiąc temu |
Android: Use view binding (PR #11092 od t895) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17750 |
2 lata, 1 miesiąc temu |
Android: Use androidx preference manager (PR #11202 od t895) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17748 |
2 lata, 1 miesiąc temu |
VideoBackends: fix d3d12 subresource calculation (PR #11224 od iwubcode) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17746 |
2 lata, 1 miesiąc temu |
DolphinQt: Make "All Devices" mapping hopefully less confusing. (PR #11150 od jordan-woyak) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17744 |
2 lata, 1 miesiąc temu |
DolphinQt: Fix window focus from unpausing after a manual pause. (PR #11211 od jordan-woyak) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17742 |
2 lata, 1 miesiąc temu |
Disable Force Texture Filtering in DKCR (PR #11223 od JMC47) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17740 |
2 lata, 1 miesiąc temu |
Enable MMU in Pokemon XD (PR #11218 od JMC47) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17738 |
2 lata, 2 miesiące temu |
Disable Vertex Rounding in New Super Mario Bros. Wii (PR #11217 od JMC47) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17736 |
2 lata, 2 miesiące temu |
Disable Vertex Rounding in Wii Play (PR #11215 od JMC47) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17734 |
2 lata, 2 miesiące temu |
GraphicsSettings: Remove unused FreelookControlType enum forward declaration (PR #11214 od Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17732 |
2 lata, 2 miesiące temu |
VertexLoader: Remove "too many initializer values" workaround functions (PR #11160 od Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17730 |
2 lata, 2 miesiące temu |
Add Safe Texture Cache for Deepak Chopra's Leela (PR #11206 od JMC47) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17728 |
2 lata, 2 miesiące temu |
VideoBackends:Vulkan: Improve backend multithreading (PR #10977 od tellowkrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17726 |
2 lata, 2 miesiące temu |
VideoCommon: Treat invalid normal count as NormalTangentBinormal (PR #11207 od Pokechu22) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17724 |
2 lata, 2 miesiące temu |
Various Metal renderer improvements (PR #11028 od tellowkrinkle) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17716 |
2 lata, 2 miesiące temu |
DSP: Copy audio dma samples one block at a time (PR #10741 od Pokechu22) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-17713 |
2 lata, 2 miesiące temu |
GameSettings: Properly set MissingColorValue for Lego Indiana Jones 1 (PR #11200 od Pokechu22) |
|
Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|